#import <Foundation/Foundation.h> #import <RNReanimated/RNGestureHandlerStateManager.h> #import <React/RCTUIManager.h> #include <string> #include <utility> #include <vector> namespace reanimated { std::vector<std::pair<std::string, double>> measure( int viewTag, RCTUIManager *uiManager); void scrollTo( int scrollViewTag, RCTUIManager *uiManager, double x, double y, bool animated); void setGestureState( id<RNGestureHandlerStateManager> gestureHandlerStateManager, int handlerTag, int newState); } // namespace reanimated