/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include #include "FlipperConnection.h" namespace facebook { namespace flipper { class FlipperPlugin { public: virtual ~FlipperPlugin() {} /** The plugin's identifier. This should map to a javascript plugin with the same identifier to ensure messages are sent correctly. */ virtual std::string identifier() const = 0; /** Called when a connection has been established between this plugin and the corresponding plugin on the Flipper desktop app. The provided connection can be used to register method receivers as well as send messages back to the desktop app. */ virtual void didConnect(std::shared_ptr conn) = 0; /** Called when a plugin has been disconnected and the FlipperConnection provided in didConnect is no longer valid to use. */ virtual void didDisconnect() = 0; /** Returns true if the plugin is meant to be run in background too, otherwise it returns false. */ virtual bool runInBackground() { return false; } }; } // namespace flipper } // namespace facebook