{"version":3,"sources":["FlingGestureHandler.ts"],"names":["flingGestureHandlerProps","flingHandlerName","FlingGestureHandler","name","allowedProps","baseGestureHandlerProps","config"],"mappings":";;;;;;;AAAA;;AACA;;;;AAKO,MAAMA,wBAAwB,GAAG,CACtC,kBADsC,EAEtC,WAFsC,CAAjC;;AAsCA,MAAMC,gBAAgB,GAAG,qBAAzB;;AAGP;AACO,MAAMC,mBAAmB,GAAG,4BAGjC;AACAC,EAAAA,IAAI,EAAEF,gBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGC,6CADS,EAEZ,GAAGL,wBAFS,CAFd;AAMAM,EAAAA,MAAM,EAAE;AANR,CAHiC,CAA5B","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const flingGestureHandlerProps = [\n 'numberOfPointers',\n 'direction',\n] as const;\n\nexport type FlingGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface FlingGestureConfig {\n /**\n * Expressed allowed direction of movement. It's possible to pass one or many\n * directions in one parameter:\n *\n * ```js\n * direction={Directions.RIGHT | Directions.LEFT}\n * ```\n *\n * or\n *\n * ```js\n * direction={Directions.DOWN}\n * ```\n */\n direction?: number;\n\n /**\n * Determine exact number of points required to handle the fling gesture.\n */\n numberOfPointers?: number;\n}\n\nexport interface FlingGestureHandlerProps\n extends BaseGestureHandlerProps,\n FlingGestureConfig {}\n\nexport const flingHandlerName = 'FlingGestureHandler';\n\nexport type FlingGestureHandler = typeof FlingGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const FlingGestureHandler = createHandler<\n FlingGestureHandlerProps,\n FlingGestureHandlerEventPayload\n>({\n name: flingHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...flingGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}