{"version":3,"sources":["gestureStateManager.ts"],"names":["Reanimated","State","tagMessage","warningMessage","REANIMATED_AVAILABLE","useSharedValue","undefined","setGestureState","create","handlerTag","begin","BEGAN","console","warn","activate","ACTIVE","fail","FAILED","end","END","GestureStateManager"],"mappings":"AAAA,SAASA,UAAT,QAA2B,qBAA3B;AACA,SAASC,KAAT,QAAsB,aAAtB;AACA,SAASC,UAAT,QAA2B,aAA3B;AASA,MAAMC,cAAc,GAAGD,UAAU,CAC/B,kFAD+B,CAAjC,C,CAIA;AACA;;AACA,MAAME,oBAAoB,GAAG,CAAAJ,UAAU,SAAV,IAAAA,UAAU,WAAV,YAAAA,UAAU,CAAEK,cAAZ,MAA+BC,SAA5D;AACA,MAAMC,eAAe,GAAGP,UAAH,aAAGA,UAAH,uBAAGA,UAAU,CAAEO,eAApC;;AAEA,SAASC,MAAT,CAAgBC,UAAhB,EAA6D;AAC3D;;AACA,SAAO;AACLC,IAAAA,KAAK,EAAE,MAAM;AACX;;AACA,UAAIN,oBAAJ,EAA0B;AACxBG,QAAAA,eAAe,CAACE,UAAD,EAAaR,KAAK,CAACU,KAAnB,CAAf;AACD,OAFD,MAEO;AACLC,QAAAA,OAAO,CAACC,IAAR,CAAaV,cAAb;AACD;AACF,KARI;AAULW,IAAAA,QAAQ,EAAE,MAAM;AACd;;AACA,UAAIV,oBAAJ,EAA0B;AACxBG,QAAAA,eAAe,CAACE,UAAD,EAAaR,KAAK,CAACc,MAAnB,CAAf;AACD,OAFD,MAEO;AACLH,QAAAA,OAAO,CAACC,IAAR,CAAaV,cAAb;AACD;AACF,KAjBI;AAmBLa,IAAAA,IAAI,EAAE,MAAM;AACV;;AACA,UAAIZ,oBAAJ,EAA0B;AACxBG,QAAAA,eAAe,CAACE,UAAD,EAAaR,KAAK,CAACgB,MAAnB,CAAf;AACD,OAFD,MAEO;AACLL,QAAAA,OAAO,CAACC,IAAR,CAAaV,cAAb;AACD;AACF,KA1BI;AA4BLe,IAAAA,GAAG,EAAE,MAAM;AACT;;AACA,UAAId,oBAAJ,EAA0B;AACxBG,QAAAA,eAAe,CAACE,UAAD,EAAaR,KAAK,CAACkB,GAAnB,CAAf;AACD,OAFD,MAEO;AACLP,QAAAA,OAAO,CAACC,IAAR,CAAaV,cAAb;AACD;AACF;AAnCI,GAAP;AAqCD;;AAED,OAAO,MAAMiB,mBAAmB,GAAG;AACjCZ,EAAAA;AADiC,CAA5B","sourcesContent":["import { Reanimated } from './reanimatedWrapper';\nimport { State } from '../../State';\nimport { tagMessage } from '../../utils';\n\nexport interface GestureStateManagerType {\n begin: () => void;\n activate: () => void;\n fail: () => void;\n end: () => void;\n}\n\nconst warningMessage = tagMessage(\n 'react-native-reanimated is required in order to use synchronous state management'\n);\n\n// check if reanimated module is available, but look for useSharedValue as conditional\n// require of reanimated can sometimes return content of `utils.ts` file (?)\nconst REANIMATED_AVAILABLE = Reanimated?.useSharedValue !== undefined;\nconst setGestureState = Reanimated?.setGestureState;\n\nfunction create(handlerTag: number): GestureStateManagerType {\n 'worklet';\n return {\n begin: () => {\n 'worklet';\n if (REANIMATED_AVAILABLE) {\n setGestureState(handlerTag, State.BEGAN);\n } else {\n console.warn(warningMessage);\n }\n },\n\n activate: () => {\n 'worklet';\n if (REANIMATED_AVAILABLE) {\n setGestureState(handlerTag, State.ACTIVE);\n } else {\n console.warn(warningMessage);\n }\n },\n\n fail: () => {\n 'worklet';\n if (REANIMATED_AVAILABLE) {\n setGestureState(handlerTag, State.FAILED);\n } else {\n console.warn(warningMessage);\n }\n },\n\n end: () => {\n 'worklet';\n if (REANIMATED_AVAILABLE) {\n setGestureState(handlerTag, State.END);\n } else {\n console.warn(warningMessage);\n }\n },\n };\n}\n\nexport const GestureStateManager = {\n create,\n};\n"]}